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Mortal Kombat 4
Welcome Mortal Kombat
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Fujin
WhirlWind Spin - F,D,Press LP to spin
Alternate Color - Hold start, LP+HP+HK
Dive Kick - D+LK (in air)
Tornado Lift - F,D,F,HP
Slam -B,F,D,Lk (while in tornado lift)
Rising Knee - D,F,HK
Weapon - B,B,LP
Fatalities
Raise and Destroy - BL+RN 5 times (sweep)
Windy Days SUCK! - D,F,F,U,BL (sweep)
Prison Stage - D,D,D,HK (close)
Goro's Lair - B,F,B,HP (close)
Jarek
Weapon - F,F,HP
Alternate Color - Hold start, HK+HP+RN
Cannonball - B,F,LK
Back Flip Slam - B,D,B,HK
TriBlade - D,B,LP
Upwards Cannonball - F,D,F,HP
Fatalities
Heart Rip - F,B,F,F+LK (close)
Eye Laser - U,U,F,F+BL (sweep)
Prison Stage - F,D,F,HK (close)
Goro's Lair - B,F,F,LP (close)
Liu Kang
Weapon - B,F,LK
Alternate color - Hold start, HK+BL+LK
High Fireball - F,F,HP
Low Fireball - F,F,LP
Flying Dragon - F,F,HK
Bicycle Kick - Hold LK 6 seconds, Release LK
Fatalities
Dragon - F,F,F,D,BL+HK+LK (sweep)
Fireball from HELL! - F,D,D,U,HP (close)
Prison Stage - F,F,B,LP (close)
Goro's Lair - F,F,B,Hk (close)
Kai
Weapon - QCB,LP
Alternate Color - Hold start, HP+BL+LK
Handstand - BL+LK
Return to feet - BL
Leg Throw - Handstand, LK
Hand spin - Handstand, Hold LP
Mule Kick - Handstand, HK
Fireball up - B,B,HP
Fireball down - F,F,LP (in air)
Uppercut - QCF,HP
Fatalities
Head Rip - Hold BL, U,F,U,B,HK (close)
Fireball - U,U,U,D,BL (sweep)
Goro's Lair - B,F,D,HK (close)
Prison Stage - F,F,D,BL (close)
Johnny Cage
Weapon - F,D,F,LK
Alternate color - Hold start, RN+LP+LK
Shadow Kick - B,F,LK
Low Blow - BL+LP
Shadow Uppercut - B,D,B,HP
Low Fireball - D,B,LP
High Fireball - D,F,HP
Fatalities
Torso Rip - F,B,D,D,HK (close)
Decapitation - D,D,F,D,BL (close)
Goro's Lair - B,F,F,LK (close)
Prison Stage - D,D,F,F,HK (close)
Jax
Weapon - D,F,HP
Alternate Color - Hold start, RN+LP+BL
Ground Pound - F,F,D,LK
Dashing Punch - HCB,LP
Wave - QCF,LP
Multi-Slam - LP, RN+BL+HK, HP+LP+LK, HP+BL+LK, HP+LP+HK+LK
Backbreaker - BL (in air)
Fatalities
Arm Rip - Hold LK, F,F,D,F, release LK (close)
Head Smash - B,F,F,D,BL (close)
Prison Stage - F,F,B,LK (close)
Goro's Lair - F,F,B,HP (close)
Quan Chi
Weapon - QCB,HK
Alternate Color - Hold start, HP+RN+HK
Air throw - BL (in air)
Skull - F,F,LP
Teleport Kick - F,D,LK
Steal Weapon - F,B,HP
Slide - F,F,HK
Fatalities
Leg Rip - Hold LK, D,F,D,F,Release LK (close)
Impersonator - U,U,D,D,LP (sweep)
Prison Stage - F,F,D,HP (close)
Goro's Lair - F,F,B,Lk (close)
Sub-Zero
Weapon - D,F,HK
Iceblast - D,F,LP
Ice Clone - D,B,LP
Slide - LP+BL+LK
Fatalities
Head Rip - F,B,F,D,HP+BL (close)
Deep Freeze - B,B,D,B,HP (sweep)
Prison Stage - D,U,U,U,HK (close)
Goro's Lair - D,D,D,LK (close)
Raiden
Weapon - F, B, HP
Alternate Color - Hold Start, LP + BL + HK
Lightning - QCB, LP
Teleport - D,U
Torpedo - F, F, LK (can be done in air)
Fatalities
Prison Stage - D, F, B, BL (close)
Electrocution Fatality -(Hold BL)F, B, U, U, HK (close)
Goro's Lair - F, F, D, LP (close)
Electric Impalement - D, U, U, U, HP (close)
Reiko
Weapon - D, B, HP
Alternate Color - Hold Start, RN + HP + LK
Teleport -D, U (BL to throw)
Flip Kick - B, D, F, LK
Shurikens - D, F, LP
Circular Teleport - B, F, HK
Fatalities
Prison Stage Fatality - D, D, B, LP (close)
Goro's Lair Fatality - F, F, D, LK (close)
Multi-Shuriken Fatality - B, B, D, D, HK (outside sweep)
Torso Kick Fatality - F, D, F, LP + BL + HK + LK (close)
Reptile
Weapon - B, B, LK
Alternate Color - Hold Start, LP + BL + LK
Crawl - B, F, LK
Acid - QCF, HP
Running Punch - B, F, LP
Invisibility - BL + HK
Fatalities
Prison Stage Fatality - D, F, F, LP (close)
Goro's Lair Fatality - D, D, F, HK (close)
Acid Puke Fatality - U, D, D, D, HP (outside sweep)
Face Chew Fatality - Hold HP, LP + HK + LK, U (close)
Scorpion
Weapon - F, F, HK
Alternate Color - Hold Start, HP + HK + BL
Spear - B, B, LP
Teleport Punch - QCB, HP
Air Throw - BL
Skull Flame - D, F, LP
Fatalities
Prison Stage Fatality - F, F, D, D, LK (close)
Toasty Fatality - B, F, F, B, HP + BL (past sweep)
Goro's Lair Fatality - B, F, F, LK (close)
Stinger Fatality - B, F, D, U, HP (close)
Shinnok
Weapon: Bladed Staff = B, F, LP
Alternate Color = Hold Start, HP + BL + LP
Morphs
Fujin - F, F, B, HK
Kai - F, F, F, LK
Liu Kang - B, B, F, HK
Jarek - B, B, B, LK
Quan Chi - B, F, B, F, LK
Reptile - B, B, F, BL
Scorpion - F, B, LP
Sonya - F, D, F, HP
Sub-Zero - D, B, LP
Tanya - B, F, D, BL
Raiden - D, F, F, HP
Johnny Cage - D, D, HP
Jax - F, D, F, HK
Reiko - B, B, B, BL
Fatalities
Prison Stage Fatality - D, D, F, HK (close)
Grip Fatality - D, B, F, D, RN (close)
Hand Smash Fatality - D, U, U, D, BL (close)
Goro's Lair Fatality - U, D, B + HP (close)
Sonya
Weapon - F, F, LK
Alternate Color - Hold Start, LK + HP + RN
Rings - QCF, LP
Leg Throw - D + LP + BL
Bicycle Kick - B, B, D, HK
Flying Punch - F, B, HP
Air Throw - BL
Cartwheel - QCF, LK
Fatalities
Prison Stage Fatality - D, B, B, HK (close)
Kiss of Death Fatality - D, D, D, U, RN (sweep)
Goro's Lair Fatality - F, D, F, HP (close)
Leg Split Fatality - U, D, D, U, HK (outside sweep)
Tanya
Weapon: Boomerang - F, F, HK
Alternate Color - Hold Start, HK + LK + LP
Fireball - QCF, HP (air move)
Cartwheel Kick - QCB, LK
Downward Fireball (air move only) - QCB, LP
Screw Kick - F, F, LK
Fatalites
Prison Stage Fatality - B, F, D, HP (close)
Kiss of Death Fatality - D, D, U, D, HP + BlL(close)
Neck Twist Fatality - D, F, D, F, HK (close)
Goro's Lair Fatality - F, F, F, LP (close)
Kombat Kodes
Box1 = Player 1 LP
Box2 = Player 1 BL
Box3 = Player 1 LK
Box4 = Player 2 LP
Box5 = Player 2 BL
Box6 = Player 2 LK
111-111 = Extra weapon
100-100 = Throws Disabled
444-444 = Both players start with weapons drawn
666-666 = quiet mode (no music)
050-050 = loser explodes
222-222 = both players start with random weapons
123-123 = both players start just above danger level
555-555 = Weapons drop everywhere
333-333 = Random characters
002-002 = Both players never drop weapons
012-012 = shadow mode (look like noob saibot)
020-020 = Mountain Stage rains blood
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